![]() Large creatures appear in between worlds to offer a Shadow of the Colossus-esque emotional weight to everything. If the subtle storytelling wasn’t as delightful to watch. Detailed guidance on where to go or what to do generally isn’t needed because exploring the open and inviting worlds and intuitively finding things on your own is basically the entire game, but naturally it can also be a bit unclear where to go at times. Similar to Journey, Sky offers an almost unrivaled sense of freedom, specifically because of its simplicity. Learning those unnecessary but useful techniques gives it a sense of progression even though you’re not mechanically unlocking new abilities. Or if you land a jump on the downward side of a hill, you’ll skate across the ground at higher speeds. If you time your jumps just right to hop immediately after landing the previous jump, you pick up speed while skipping across fields and meadows. ![]() For example, there are nuances to movement you can pick up as you play. “Tutorials teach you how to do things like move around with the floaty and sometimes obtuse on-screen virtual joystick controls, jump by tapping your right thumb, and soar through the clouds by holding it down, but Sky is a game about discovery in more ways than just its world.
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